![]() ![]() It's unclear if the series' "murder vacation" premise is what Crytek intended in 2004 when the Far Cry franchise began, but it's certainly what Ubisoft has gone with since taking up the mantle with Far Cry 3 and defining the franchise's modern formula. Almost every game in the Far Cry series drives a protagonist to the breaking point and forces them to tear through enemy forces for survival, although some have better reasons than others.
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